Tasks - Map Engine
Propose new map engines
which must not satisfy
Minimal conditions for the map engine
- full 3D map (various types of relief, clouds, water, ...)
- map rotation/scaling
- caves, bridges, tunnels (CBTs)
- real-time alterable terrain types
- map objects
- movement costs depending on the unit´s type
- variable movement costs (eg. the movement cost is going down if the terrain is quite trodden)
- atmospherical/weather & day/night simulation
- support for a huge number of moving units
- very flexibile - easy to use/adapt/modify/expand/extend
but after you describe your engine, please say which of the
conditions satisfy and which not.